Ideas in progress.
Evidence in public.
I'm Fikri. I build things, test ideas, and document what I learn — across a game, water engineering experiments, and the search for meaningful technical work.
Explore the journalsThree ongoing journals
Different topics. Same curiosity.
Crust & Crime
Development notes on mechanics, player controls, prototypes, code, and lessons from Crust & Crime.
Read the journal ↗Water Engineering
Field notes on GIS, hydrology, HEC-RAS, flood studies, and computational hydraulics.
Read the journal ↗AI-Assisted Job Hunt
An open account of searching, assessing, and applying for engineering and technical roles with AI assistance.
Read the journal ↗Recent writing
A record of what I'm learning along the way.
Why I'm building Crust & Crime
Building a restaurant-management game where the player belongs to the city, not just the balance sheet.
One question, one experiment: A water engineering notebook
Practical GIS, hydrology, HEC-RAS, and computational hydraulics, investigated one reproducible question at a time.
Can AI make a job search better? My open career journal
An engineering job search built around fit, careful applications, transparent metrics, and responsibly used AI tools.